Topic: UPDATE [23/07/2017]

Changelog:
1) Fixed a bug when the characters' data was loaded incorrectly. And in the characters menu the name «SazanOFF (DEV)» was displayed;
2) Fixed a bug when the master server didn't authorize users with a large number of requests;
3) Fixed a bug when there was a loss of communication with the game server during the transition between locations;
4) Fixed a bug when some items in the settings menu and characters settings were only in Russian;
5) Fixed a bug when the UI of the store / market didn't close after the death of the character;
6) Added the ""Active Quests"" tab in the inventory;
7) Fixed a bug when the player could vomit or he could cough in a state of swimming or climbing the stairs;
8) Added a suicide function to the character, to activate it - write the command in chat «/suicide» or «/death» without quotation marks;
9) Added a button «Cross» to exit the UI list of players and maps;
10) Now the alarm in NPC settlements is disconnected if no NPC has been injured or killed within a certain time;
11) Added an automatic change of the location of dynamic toxic zones. The change takes place once in 40 minutes.

Re: UPDATE [23/07/2017]

Masturbated

Captain Proton wrote:

Changelog:
1) Fixed a bug when the characters' data was loaded incorrectly. And in the characters menu the name «SazanOFF (DEV)» was displayed;
2) Fixed a bug when the master server didn't authorize users with a large number of requests;
3) Fixed a bug when there was a loss of communication with the game server during the transition between locations;
4) Fixed a bug when some items in the settings menu and characters settings were only in Russian;
5) Fixed a bug when the UI of the store / market didn't close after the death of the character;
6) Added the ""Active Quests"" tab in the inventory;
7) Fixed a bug when the player could vomit or he could cough in a state of swimming or climbing the stairs;
8) Added a suicide function to the character, to activate it - write the command in chat «/suicide» or «/death» without quotation marks;
9) Added a button «Cross» to exit the UI list of players and maps;
10) Now the alarm in NPC settlements is disconnected if no NPC has been injured or killed within a certain time;
11) Added an automatic change of the location of dynamic toxic zones. The change takes place once in 40 minutes.

Re: UPDATE [23/07/2017]

>Fixed a bug when there was a loss of communication with the game server during the transition between locations

is actually not 100% fixed
myself and a few friends still find this issue, a simple relog to the sever is the current hotfix.
thanks smile

Re: UPDATE [23/07/2017]

sharke wrote:

>Fixed a bug when there was a loss of communication with the game server during the transition between locations

is actually not 100% fixed
myself and a few friends still find this issue, a simple relog to the sever is the current hotfix.
thanks smile

Hi,
Thank you for the information, we will check it.

Re: UPDATE [23/07/2017]

Hi there!
   Any update notes you're willing to share for upcoming, or next update(s)?
Getting responses is a bit hard for this company, so maybe you can enlighten us here.

Thanks!
Chloe