Topic: Changes that need to occur as fast as possible
Something that is ruining the gameplay of a bunch of players (including mine) is the traitor relation.
Three guys in a Apc,a traitor is driving,he kills everybody in the settlement running over the npc's.You throw a grenade to blow the apc but kill a guy from your own faction (that was inside the apc) you get traitor status,and have to wait 1hour and half,and lose all your gear to someone that really deserves the traitor status.
If someone punches you to death,he doesn't win traitor,and if he stabs you with a knife,you got bleeding,die,and he doesn't get traitor status.
Solution:Remove the Traitor Status,or improve it to work fine.
During the gameplay i have seen a bunch of players that are angry with these situations.
Please,try to Fix it as soon as possible.